info:
namespace: weapons
items:
ak47:
enabled: true
display_name: AK47
resource:
material: FEATHER
model_path: items/ak47
generate: false
behaviours:
gun:
projectile: ARROW
events:
gun_shot:
decrement_durability:
amount: 1
damage_entity:
damage: 4
delay: 0
shoot_particle:
name: CRIT_MAGIC
distance: 15
gun_no_ammo:
cancel: true
gun_reload:
feed:
amount: 3
I tried to do a gun, unfortunately it doesn't work
