sun Hi, volunteer here. Have you tried following this tutorial in the wiki? https://itemsadder.devs.beer/plugin-usage/adding-content/item-states/using-filenames [.]
andrid21 sun NO i cannot i used the json files for the bow and crossbow animation. Every example i could find of 3d model bow weren't actually 3D models! if i could dm someone on discord or get a response in the next 10 min that would be great !
andrid21 I do not understand the application of using files names can you show me an example of making model paths ? because there aren't any on the wiki
andrid21 you see i have a 3d model mad in blockbench so i cant use blockstates in the textures and instead use custommodeldata json