Hey, So I have 4 pieces of armor,
Head,Chest,Legs,Boots
On each piece of armor I have
events:
equipped_armor_item:
player_damaged_by_entity:
damage_near_entities:
damage: 0.5
radius: 5
Now, If I wear one of the pieces, When I am hit by a hostile mob, They receive 0.5 hearts of damage, Which is how it's suppose to work, It works on all pieces individually
But if I put on more than 1 piece, It doesn't add up, So 2 pieces with the above even 'should' be doing 0.5 damage twice, but it still hits for 0.5 damage even with the full set on. I have tried a few different things and cannot get this to work.
Any ideas? Thanks!