Hello, I’m writing to ask some new features to introduce into the MythicMobs integration.
Introduce new parameters to the mountentity mechanic. Actually, it’s impossible to create a flying mount, you have to use a flying entity as base (like a phantom), the problems comes when you dismount: the entity will continue doing weird movements. So, I’m suggesting to add a new “mode” parameter to choose which mount mode should the mounted entity use.
Walking: WASD ground controller
Flying: WASD-Sneak-Jump aerial controller (jump to ascend, shift to descend, shift while mount on ground to dismount)
Flying_v16: WASD-Pitch-Jump aerial controller for 1.16 (look up + space to ascend, look down + space to descend
(From https://github.com/Ticxo/Model-Engine-Wiki/wiki/Mechanics)
Example: -mountentity{bone=BONE;locked=TRUE/FALSE;control=TRUE/FALSE;mode=MODE} TARGETER ~EVENT
Introduce a new parameter to change the speed (either flying or walking speed). Actually, you can’t change the speed of the entity when mounted, it has to be the same as the ItemsAdder’s entity config. I’m suggesting to add a new “entityspeed” parameter. Example: - entityspeed {type=FLYING/MOVEMENT;value= AMOUNT} TARGETER ~EVENT